!!

Welcome Guest!

Welcome to Atlas Productions - Cavern Of Creativity! As a guest, certain functions will not work. How about taking some time to register?


 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Marvel Dc (Snk edition)
Ermax619
Micronesia

Posts: 1,325
Joined: Apr 2012
Likes Received: 84 in 77 posts
SpriterCoderMotivator
Most Recent Status: I think I'm already having a week break since a few days ago. I will get back to modding Unelmia if I have time. Later, I will work on my own projects.

03-01-2013 10:56 PM RE: Marvel Dc (Snk edition)
Post: #31
Not looking bad on Iron Lantern. Have a nice day

Verily known as maxman in Chrono Crash. Member of OpenBOR community since 2008.

Projects in Development:
-Dragon Duo (on-hold)
-Captain Commando (on-hold)
-Unelmia (on-hold)

Miscellaneous projects:
-OpenBoR tutorials (to be resumed at any moment)


WWW Find

top
Like Quote
DarkBloodbane
Indonesia

Posts: 548
Joined: Dec 2012
Likes Received: 30 in 27 posts
MotivatorCoder
Most Recent Status: It's Ramadhan and I'm fasting. It feels great! :D

03-02-2013 12:17 AM RE: Marvel Dc (Snk edition)
Post: #32
Great work Goresickness!
I think we also need to see some gooddies too ;)

Baddies = bad guys
Gooddies = good guys

If heroes beat street punks, so villains beat policemen and soldiers?

"The more often enemy attacks, the more open they are to counterattacks"

OpenBoR Manual:

http://dcemulation.org/index.php5?title=OpenBORManual


WWW Find

top
Like Quote
[-] The following 1 user Likes DarkBloodbane's post:
Goresickness (03-02-2013 01:18 AM)
Goresickness
Spain

Posts: 129
Joined: May 2012
Likes Received: 11 in 8 posts
Spriter


03-02-2013 01:22 AM RE: Marvel Dc (Snk edition)
Post: #33
Nope, the game contains only heroes or similar (Venom or Rulk) and beat villains, the story is for different years in time, this idea open my mind for create different stages and enemies.
The music is from Supernes games, i'm a nostalgic man from these games.
New select screen for the games:




http://miopenbor.blogspot.com.es/



WWW Find

top
Like Quote
Ermax619
Micronesia

Posts: 1,325
Joined: Apr 2012
Likes Received: 84 in 77 posts
SpriterCoderMotivator
Most Recent Status: I think I'm already having a week break since a few days ago. I will get back to modding Unelmia if I have time. Later, I will work on my own projects.

03-02-2013 02:58 AM RE: Marvel Dc (Snk edition)
Post: #34
Nice select screen theres.

Verily known as maxman in Chrono Crash. Member of OpenBOR community since 2008.

Projects in Development:
-Dragon Duo (on-hold)
-Captain Commando (on-hold)
-Unelmia (on-hold)

Miscellaneous projects:
-OpenBoR tutorials (to be resumed at any moment)


WWW Find

top
Like Quote
Goresickness
Spain

Posts: 129
Joined: May 2012
Likes Received: 11 in 8 posts
Spriter


03-02-2013 06:00 PM RE: Marvel Dc (Snk edition)
Post: #35
Added Blockbuster with Grabup, and Jean Grey (Fenix powers).




http://miopenbor.blogspot.com.es/



WWW Find

top
Like Quote
Goresickness
Spain

Posts: 129
Joined: May 2012
Likes Received: 11 in 8 posts
Spriter


08-06-2013 12:45 PM RE: Marvel Dc (Snk edition)
Post: #36
Bueno ya estoy aqui de nuevo, ahora que por fin compre la Psp puedo avanzar en mis juegos retomando Marvel Dc y Amalgam.
Estoy trabajando en nuevos enemigos y players, acabo de terminar a Thorion (Sin martillo, porque ya hice a Thor-El con martillo y no me gusta repetir demasiadas cosas).
Los jefes de Marvel Dc son los Amalgam, los jefes de Amalgam son los de Marvel Dc, asi aprobecho los dos juegos y creo una similitud entre las historias.
Marvel Dc esta a un 60%, a falta de terminar el lote de personajes Dc ,enemigos, niveles y algun Boss, no me gusta hacer un juego de solo 10 niveles porque se termina demasiado rapido.
En un par de dias novedades y fotos de los avances.

http://miopenbor.blogspot.com.es/



WWW Find

top
Like Quote
Doom
Argentina

Posts: 1,451
Joined: Mar 2012
Likes Received: 101 in 90 posts
SpriterCoder


08-06-2013 12:59 PM RE: Marvel Dc (Snk edition)
Post: #37
Gracias por la info ... Espero las imágenes ... XD



http://cavernofcreativity.com/Atlas/Thre...?pid=13388


Find

top
Like Quote
Goresickness
Spain

Posts: 129
Joined: May 2012
Likes Received: 11 in 8 posts
Spriter


08-06-2013 03:11 PM RE: Marvel Dc (Snk edition)
Post: #38
Thorion sin capa (Odio editar capas ,lo siento XD).
Player en su juego y Boss en Marvel Dc en Alaska (Gracias a @kmilloz por su mod Guerra dos clones, ya que coji del escenario el efecto nieve).


http://miopenbor.blogspot.com.es/



WWW Find

top
Like Quote
Goresickness
Spain

Posts: 129
Joined: May 2012
Likes Received: 11 in 8 posts
Spriter


08-06-2013 04:43 PM RE: Marvel Dc (Snk edition)
Post: #39







http://miopenbor.blogspot.com.es/



WWW Find

top
Like Quote
Doom
Argentina

Posts: 1,451
Joined: Mar 2012
Likes Received: 101 in 90 posts
SpriterCoder


08-06-2013 07:28 PM RE: Marvel Dc (Snk edition)
Post: #40
Lindos stages ... Have a nice day



http://cavernofcreativity.com/Atlas/Thre...?pid=13388


Find

top
Like Quote




User(s) browsing this thread: 1 Guest(s)